Avatar Segments for Potash Road?

General discussion of the ride videos.
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admin
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Re: Avatar Segments for Potash Road?

Post by admin »

Circles are very nice when there are just a few, so screen is not too cluttered.
But OK if you decide best to drop the circles because hardwired 5 per segment and overlapping segments means too many of them.


You have a point here and I'll do some thinking about it. For now (new release that is out already) nothing was dropped and the circles are still there.
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Re: Avatar Segments for Potash Road?

Post by VeloReality Video »

The original idea for the segments were to allow you to race a previous opponent/live opponent up a hill or mountain, the solution is to simply have one segment for the hill or mountain & keep the avatar which is very useful as a training aid. No clutter & just like in real life the hill or mountain has a meaning. ;)
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